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GETTING STARTED IN HIGHPOWERBy Clint Greenwood
This article is meant to be an introductory primer, for the interested person to get started in Highpower. It most definitely IS NOT the definitive work. There are several extremely informative books out there, written by vastly more experienced people than I, that cover the subject more thoroughly. This is meant to be something that the average person can sit down and read, without eyestrain or information overload, and get a grasp of the basics, so that they can have some modicum of familiarity with the game of Highpower.
FIRST THINGS FIRST!
This may sound like a silly bit of advice, but first, I would suggest you find the people that participate in the Highpower game. With the advent of the Web, that isn’t a huge hurdle. There are several extremely good sites on the Web, that can convey more information than this brief article. Several sites on Delphi.com are devoted to the sport. Florida Highpower, Texas Highpower, Long Range Target Shooting, Northwest Highpower, Louisiana Highpower, and Georgia Highpower are but a few of the more popular sites. In addition, Steve’s Highpower Links, AR15.com and Bill Poole’s Arizonarifleshooting.com are great information sites as to Highpower club links and how to information. I list this as the first thing to do, because using these resources, one can make contact with the people involved in the sport. In my opinion, that is the single most important thing to do for someone interested in getting involved in Highpower. I have shot competitively for a number of years in quite a few shooting disciplines. Eventually, some of the participants have soured my desire to continue shooting in that particular sport, and I swore off of it completely. Meeting the people involved in Highpower was like a breath of fresh air to me. I can honestly say I have never met a group of people that are so downright helpful and encouraging to the new shooter as are Highpower shooters. When one makes the initial contact with Highpower shooters in your area , find out where and when they shoot. Make the time to attend a match, and let your contact know you are going to attend as a spectator. When you get to the range, find your contact and introduce yourself, and prepare yourself for the onslaught! Invariably, the Highpower shooters fall all over themselves to help you get started. Equipment is offered for loan, including rifles and ammo. Don’t be bashful, take advantage of it! As a rule, Highpower shooters are so tickled that someone wants to get involved, they will lend you everything they have, including their time, and have this huge you know what eating grin on their face. It is simply amazing how helpful the vast majority of Highpower shooters are. To me, this is the single most appealing aspect (the people) of Highpower. Quite a bit of the rules, procedures and scoring at a Highpower match are conducted on the honor system, and this spills over into every aspect of Highpower shooting. I am supremely confident that wherever I may go to compete in a match, anywhere in the country, I can count on a high degree of personal honor and integrity from the shooters I am competing with and against. I have absolutely no qualms about leaving all of my equipment, several thousand dollars worth, lying unattended at a match while I am off doing something else. I have never lost anything, or had it vandalized, nor have I ever heard of anything similar happening to any Highpower shooter. Try that at an IPSC match!
COURSE OF FIRE
The basic HP match is shot at 200, 300 and 600 yards. Several ranges do not have the necessary ranges, so quite a few clubs shoot what are referred to as reduced course matches. These can be shot at 100, 200, 300 or any combination thereof, and can be just as fun and challenging. The reduced course matches have targets that are reduced in size to simulate certain distances. Generally, a HP match starts at 200 yards. The first match is called offhand or standing. In this match, the shooter shoots either 10 shots in 10 minutes, or 20 shots in 20 minutes while standing, unaided by artificial support. These shots are loaded and fired and scored one at a time. The second match is called sitting. This is somewhat of a misnomer, as the shooter starts the course standing, and at a start signal, assumes either a sitting or kneeling position, and fires 10 shots in 60 seconds. Depending on what type of rifle the competitor is using, these are fired in a sequence of 2 shots, reload, 8 shots, or 5 shots, reload, 5 shots. Depending on what type of match it is, this may be down once or twice. All 10 shots are fired, then all 10 are scored. The third match is called prone rapid fire, shot at 300 yards, on a slightly different target. Here, the shooter starts standing and at a start signal assumes a prone position, and like sitting fires either 2 and 8, or 5 and 5, this time in 70 seconds. Here again, the string is scored after all 10 rounds are fired. Again, depending on the type of match, the shooter may do this once or twice. The final match is shot at 600 yards. Here, as in standing, the shooter fires 20 shots in 20 minutes, but all from a prone position, single loaded and fired. This match is shot on a much larger target, as it is so far away. To the naked eye, all of the various targets all appear the same size, despite the yardage difference. This is deliberate, and done by varying the size of the target, so that the shooter perceives the target as the same size, no matter what the distance. Generally, in HP matches, the shooter gets a 3 minutes preparation period to get on the firing line and organize his equipment and prepare to fire that particular match. This seems rushed to a new shooter, but after a little exposure to it and adaptation, most shooters don’t need all of the time and gripe about how Along@ the preparation period is. This is the first time that a shooter may handle his weapon, other than carrying it to the line. As a new shooter, do the best you can to get ready in 3 minutes, and other than big Regional or State matches, new shooters can and do ask for more time and are generally given it. After the prep period, the shooter generally gets 2 minutes to fire 2 sighter shots to verify they are zeroed. These are loaded , fired and scored individually, but they don’t count towards the shooters final score.
SCORING
All HP targets have X,10, 9, 8, 7, 6, and 5 scoring rings. The X ring is in the center of the 10 ring, and the number of X’s a shooter scores breaks ties, if 2 or more shooters shoot an identical score. Each bullet hole is scored individually, adding up for a total score. If a bullet hole touches the next higher value ring, the shooter gets that higher value. Most HP ranges have pits. These are the areas where the targets are exposed to the shooter to fire upon. Most ranges have berms of dirt or other material built up, that a person, called the puller, stands behind while firing is going on. The targets are suspended on frames above the protective berm. During the offhand stage and the 600 yd. slow fire stage, after a round is fired by the shooter, the target is pulled down into the pit by the puller. A colored disk on a spindle is inserted into the actual bullet hole to show where the shot landed, and a disk is hung on the periphery of the target to denote the value of the shot. Where on the periphery the disk is hung tells the shooter what the value of the shot fired is. Once these operations are complete, the target is again raised so the shooter can see his target and the scoring of the shot. On the next shot, the target is again pulled down, the colored disk is relocated to the new shot, the old bullet hole is patched, and if necessary the disk on the periphery of the target is moved to the value of the new shot, then put back up so the shooter can see it. During the rapid fire stages at 200 and 300, when the shooter fires 10 shots in succession, after the expiration of the time limit, the targets are pulled into the pits and the puller inserts small disks on spindles, or golf tees, into each of the 10 holes. A chalk board is hung on the target and it tells the shooter the number of X’s, 10's etc. were fired during that string. After the shooter examines and records his score, the targets are pulled into the pits, all disks are removed, holes are patched, and the targets are readied to be run back up for the next string. The general rule at HP matches is that competitors take turns shooting and pulling. It is part of the overall HP experience that everyone takes their turn in the pits to provide good target scoring service to another shooter, just as they should, and usually do for you.
EQUIPMENT
A basic kit for a shooter consists of a rifle, ammo, shooting mat and spotting scope. One can make do with just the rifle and ammo, but some of the other stuff sure helps!
RIFLE
There are 2 divisions in HP shooting, Match Rifle and Service Rifle. Quite a few clubs that I have shot at make no distinction between the two, while some do. For the beginner, it doesn’t matter, just do it!
MATCH RIFLEAny rifle, 30 caliber or less, equipped with iron sights and capable of holding 5 rounds can be a match rifle. .308, 30-06, .223, 22-250, .260, 6/250 and 6mmX are some of the common calibers. There are no weight rules, trigger pull weight restrictions or action type restrictions. In this division you will see bolt rifles and semi autos. The basic actions can be Winchester Model 70s, Remington 700s, AR-15s, to name just a few of the options. It really doesn’t matter. Here, the visit to a match can be invaluable to see what rifles are used and more importantly how they are used. I have seen pretty much stock rifles, particularly the commercially available Winchester and Remington synthetic stocked rifles fitted with iron sights compete successfully. When I say iron sights, one can certainly start out with the iron sights fitted from the factory, but the vast majority of Match rifle shooters have aperture sights fitted. Go and look, ask questions and with permission, fondle the rifles!
SERVICE RIFLEIn this division, the shooter is limited to one of 3 rifles, the M1 Garand, the M1A or the AR-15. All of these rifles must externally look just like the rifle that is, or was, issued to Joe GI.
As an aside, Service Rifle shooters are generally nicer, more upstanding, braver, handsomer and all around better people than Match Rifle shooters. (I shoot Service Rifle, by the way). Unfortunately, the rumor that Service Rifle shooters don’t tend to their personal hygiene as well as Match Rifle shooters might have some small grain of truth in it. One can generally tell a Match Rifle shooter from a Service Rifle shooter, without looking at their rifle, by how they navigate mud puddles. The Match Rifle shooter will march grimly right through the puddle, refusing to acknowledge the mud puddle, while the Service Rifle shooter will throw themselves face first in the puddle and wallow about a bit before low crawling through the deepest part. If you see a shooter having a temper tantrum because of the existence of the mud puddle, it probably is a displaced Smallbore shooter. All kidding aside, the majority of all HP shooters started HP with a Service Rifle. That may be because they were exposed to a Service Rifle during military service, or because it is generally more economical to enter HP competition in the Service Rifle division. Several manufacturers, Bushmaster, Armalite, Rock River and American Spirit Arms to name a few, market competition ready versions of AR-15s. These are generally designated their DCM or CMP competition versions. These are in the neighborhood of $1000.00, (give or take a couple of hundred bucks either way), and are just a few notches below what a really dedicated, (read fanatical here), Service Rifle shooter may have a professional smith build for them. Currently, the AR-15 clones rule the Service Rifle roost. If you have a Garand or M1A, shoot it in a match to get experience, and enjoy the experience. See if you want to get serious, or just want to shoot the occasional match. If you want to get serious about Service Rifle, eventually you will get an AR-15, but quite a few people shoot Garands and M1As and do well. Bottom line, if you have something already, go shoot a match with it!
SLINGS
No matter what one’s choice in rifles is, a sling is absolutely necessary. There are very few restrictions as to Match Rifle slings. Several companies such as Champion’s Choice, Creedmoor and OK Webber sell Match Rifle Slings. Here again, a visit to a match and playing touchy feely and asking questions is the best way to find a decent sling for a Match Rifle. Service Rifle shooters are limited in their sling choices. They can use either a 1907 pattern leather sling, or the M1 Garand web sling. Turner Saddlery or Les Tam make fine leather 1907 slings, you can’t go wrong with either. If you want a web sling, go to a gun show and buy a CANVAS M1 Garand sling. DON'T BUY THE NYLON COPY, GET THE BEAT UP OLD, UGLY, SMELLY CANVAS ONE! The nylon slings are virtually impossible to keep tight without slipping. Don’t be afraid to buy and use a $2.00 canvas sling! A former National Champion used one on his Match rifle to win the National Championship! John Holliger, one of the better Service Rifle shooters and gunsmiths in the country uses the web sling exclusively.
AMMO
This section gives me a headache! By virtue of the number of rounds fired in practice and in an actual match, it is almost a given that 99.9% of HP shooters are hand loaders. Not only does this reduce the cost of the ammo, but allows the shooter to make ammo that is almost always better than what can be purchased over the counter.
If one shoots either .308 or 30-06, Winchester, Federal and a few others market Match loads, generally with the superlative Sierra 168 HPBT. This is good ammo, but expensive! A shooter with a Garand or an M1A can be very competitive at all ranges with these loads. If one starts out with a HP club that is affiliated with the CMP, surplus military ammunition can often be purchased from the club for both the Garand and M1A, very reasonably! A company called Black Hills markets excellent ammo for the non- reloader in these calibers, as well as others, and it usually is cheaper than Winchester or Federal If one elects to shoot an AR-15, in either Match or Service configuration, handloading is almost a necessity. Black Hills markets excellent ammo for the .223, that is pretty much the equal of anything anyone can handload at 200 and 300 yards. For the .223 to be competitive at 600 yards, one has to handload, pure and simple. AR-15 shooters generally will shoot a 75-90 grain bullet at 600 yards, and for best accuracy, these heavyweight bullets have to either touch the rifling in the barrel, or actually protrude into the rifling. Since each barrel is a unique little beast, even from the same manufacturer or gunsmith, handloading is really the only solution. Since all of the shots taken at 600 are single loaded, the handloader is not forced to load the rounds to fit in the tiny AR-15 magazine and they can either touch or engage the rifling with their handloads. Here, the knowledge one can gain from other shooters is invaluable. Talk to other shooters about their loads. These are usually very long, passionate discussions, as I have yet to find a HP shooter worth their salt who doesn’t believe their pet loads are the HP Holy Grail!
SHOOTING
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